Game servers,
deployed in seconds.
YourHost gives you low-latency, high-performance game hosting with instant setup, DDoS protection, and a control panel built for players.
Built for low ping,
late nights, and zero downtime.
Eight reasons studios, communities and modders ship their worlds on our infrastructure — and stay.
- 01
60-second deploys
Provisioning, networking and your game files — live in under a minute.
- 02
DDoS protection
L3, L4 and L7 mitigation on every server, included by default. No add-ons.
- 03
14 edge regions
Auto-routed to the closest datacenter so your players land at single-digit ms.
- 04
Hourly backups
Snapshots every hour, 30-day retention. One-click rollback, never lose a save.
- 05
Dedicated cores
Real cores, real RAM. No noisy neighbours, no oversubscription, no surprises.
- 06
Mod & plugin native
Curated modpacks, plugin manager, and live config edits without SSH.
- 07
Live observability
Per-tick CPU, RAM and network charts. Catch lag spikes before your players do.
- 08
Real human support
Engineers on chat 24/7 — average first response under 90 seconds.
One global mesh,
single-digit ms to your players.
Anycast IPs, dedicated silicon and 10 Tbps of upstream — auto-routed to whichever of our 14 datacenters is closest to each player.
Edge locations
14 regions live- IADAshburn· United States12mslatencyCap92%
- LAXLos Angeles· United States16mslatencyCap78%
- DFWDallas· United States19mslatencyCap64%
- YYZToronto· Canada21mslatencyCap71%
- GRUSão Paulo· Brazil49mslatencyCap55%
- LHRLondon· United Kingdom22mslatencyCap88%
- FRAFrankfurt· Germany18mslatencyCap91%
- AMSAmsterdam· Netherlands24mslatencyCap67%
- WAWWarsaw· Poland28mslatencyCap42%
- DXBDubai· UAE35mslatencyCap38%
- SINSingapore· Singapore41mslatencyCap76%
- NRTTokyo· Japan38mslatencyCap81%
- ICNSeoul· South KoreaBeta40mslatencyCap53%
- SYDSydney· Australia55mslatencyCap48%
10 Tbps
Aggregate uplink across the global fleet.
L3 / L4 / L7
DDoS mitigation included on every server.
EPYC + Xeon
Latest-gen silicon, dedicated cores, no oversub.
Anycast IP
Players auto-route to the nearest edge.
Hourly billing.
No lock-in, no surprises.
Pay only for what you use, prorated to the second. Upgrade, downgrade or pause your server any time.
- Starter01$4/mo
For small communities and modded survival.
- 2 GB RAM
- 1 vCPU
- 20 GB NVMe
- Up to 12 players
- Pro02$12/mo
For active servers running plugins or modpacks.
- 8 GB RAM
- 4 vCPU
- 80 GB NVMe
- Up to 60 players
- Studio03$28/mo
For studios, networks and large communities.
- 16 GB RAM
- 8 vCPU
- 200 GB NVMe
- Up to 200 players
- Enterprise04Custom
Dedicated metal, white-glove migration, SLAs.
- Bare metal
- Custom regions
- 24/7 NOC
- Per-seat pricing
Beyond hosting.
Everything you need to ship.
Migrations, modpack curation, custom panels, dedicated support — done by people who run servers for a living.
- 01
Managed migrations
We move your existing world, plugins, configs and players from any provider — usually within 30 minutes, zero downtime.
- 02
Custom panel
White-label the player-facing panel with your brand, your domain, your colours. Fully API-driven.
- 03
Dedicated IPs
Reserve static IPv4 and IPv6 addresses with reverse DNS — perfect for branded server lists.
- 04
Modpack curation
Our team builds, tests and ships custom modpacks for your community — performance-tuned out of the gate.
- 05
Anti-cheat & moderation
Drop-in anti-cheat profiles, automated moderation, and player reputation hooks for your platform.
- 06
Onboarding training
Two-hour live workshop for your admins. Console, plugins, schedules, backups — covered end-to-end.
- 07
Priority support
Dedicated Slack channel with our infrastructure engineers, average first response under 5 minutes.
- 08
Custom integrations
Need a Discord bot, Stripe paywall, or Patreon-gated whitelist? Our team builds it.
Run by people who
still play the games.
We started YourHost in 2018 after a frustrating night trying to host a Saturday raid. Today we operate 14 datacenters and ship over 12,000 servers a day — and we still play on them.
- Founded2018
- Engineers42
- Servers shipped180k
- Datacenters14
- 01
Performance first.
Every default is tuned for tick-rate. We benchmark every patch, every kernel, every CPU stepping.
- 02
Honest pricing.
Hourly billing, no setup fees, no overage gotchas. The number you see is the number you pay.
- 03
Operators, not resellers.
We own the racks, the routes, the network. Your server is one hop from us, not three.
- 04
Players come first.
If a feature can't ship without breaking an active world, we don't ship it. Uptime is a promise.
Everything you wanted
to ask before clicking deploy.
Still stuck? Chat support is one click away in the panel — engineers respond in under 90 seconds, day or night.
From clicking deploy to your first player connecting takes 45–60 seconds on average. Provisioning, networking, file extraction and startup all happen in parallel.
Yes. Upload via SFTP, drop a .zip in the panel, or have our migrations team move it for you (free on Pro and above). Plugins, configs and player data come along.
All major launchers — CurseForge, Modrinth, FTB, ATLauncher, Technic. We also maintain a curated list of one-click modpacks tuned for our hardware.
L3, L4 and L7 mitigation are included on every plan, applied at the edge. Volumetric, protocol and application-layer attacks are absorbed before they ever reach your server.
Yes. Billing is hourly, prorated to the second. Pause, downgrade, or cancel from the panel — no support tickets, no questions, no fees.
14 regions across North America, South America, Europe, the Middle East, Asia-Pacific and Australia. Anycast IPs auto-route each player to the closest edge.
On the Enterprise plan, yes. Bare-metal Ryzen and EPYC nodes in any of our regions, with custom networking and SLAs from 99.99% upwards.
Yes — chat is staffed by engineers, not scripted reps, around the clock. Average first response is under 90 seconds, under 5 minutes on priority support.